/********************************************************************************
** Form generated from reading ui file 'interface.ui'
**
** Created: Sat Dec 8 12:34:16 2007
**      by: Qt User Interface Compiler version 4.3.2
**
** WARNING! All changes made in this file will be lost when recompiling ui file!
********************************************************************************/

#ifndef UI_INTERFACE_H
#define UI_INTERFACE_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QGridLayout>
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtGui/QMenuBar>
#include <QtGui/QStatusBar>
#include <QtGui/QToolBar>
#include <QtGui/QWidget>
#include "openglframe.h"

class Ui_MainWindow
{
public:
    QAction *actionQuit;
    QAction *actionZoomIn;
    QAction *actionZoomOut;
    QAction *actionZoomAll;
    QAction *actionOpen;
    QAction *actionSelect;
    QAction *actionRenderPoints;
    QAction *actionRenderWireframe;
    QAction *actionRenderFlat;
    QAction *actionRenderFlatLines;
    QAction *actionRenderHiddenLines;
    QAction *actionRenderSmooth;
    QAction *actionLightOnOff;
    QAction *actionProjection;
    QAction *actionViewModel;
    QAction *actionViewFloor;
    QAction *actionViewInfo;
    QAction *actionDeformation;
    QAction *actionUpdate;
    QAction *actionNew;
    QWidget *centralwidget;
    QGridLayout *gridLayout;
    OpenGLFrame *glFrame;
    QMenuBar *menubar;
    QMenu *menuRender;
    QMenu *menuView;
    QMenu *menuFile;
    QStatusBar *statusbar;
    QToolBar *toolBar;
    QToolBar *toolBar_2;
    QToolBar *toolBar_4;
    QToolBar *toolBar_5;
    QToolBar *toolBar_3;

    void setupUi(QMainWindow *MainWindow)
    {
    if (MainWindow->objectName().isEmpty())
        MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
    MainWindow->resize(846, 785);
    QSizePolicy sizePolicy(static_cast<QSizePolicy::Policy>(0), static_cast<QSizePolicy::Policy>(0));
    sizePolicy.setHorizontalStretch(2);
    sizePolicy.setVerticalStretch(0);
    sizePolicy.setHeightForWidth(MainWindow->sizePolicy().hasHeightForWidth());
    MainWindow->setSizePolicy(sizePolicy);
    actionQuit = new QAction(MainWindow);
    actionQuit->setObjectName(QString::fromUtf8("actionQuit"));
    actionQuit->setIcon(QIcon(QString::fromUtf8("icons/exit.png")));
    actionZoomIn = new QAction(MainWindow);
    actionZoomIn->setObjectName(QString::fromUtf8("actionZoomIn"));
    actionZoomIn->setIcon(QIcon(QString::fromUtf8("icons/zoom-in.png")));
    actionZoomOut = new QAction(MainWindow);
    actionZoomOut->setObjectName(QString::fromUtf8("actionZoomOut"));
    actionZoomOut->setIcon(QIcon(QString::fromUtf8("icons/zoom-out.png")));
    actionZoomAll = new QAction(MainWindow);
    actionZoomAll->setObjectName(QString::fromUtf8("actionZoomAll"));
    actionZoomAll->setIcon(QIcon(QString::fromUtf8("icons/zoom-all.png")));
    actionOpen = new QAction(MainWindow);
    actionOpen->setObjectName(QString::fromUtf8("actionOpen"));
    actionSelect = new QAction(MainWindow);
    actionSelect->setObjectName(QString::fromUtf8("actionSelect"));
    actionSelect->setCheckable(true);
    actionSelect->setChecked(true);
    actionSelect->setIcon(QIcon(QString::fromUtf8("icons/select.png")));
    actionRenderPoints = new QAction(MainWindow);
    actionRenderPoints->setObjectName(QString::fromUtf8("actionRenderPoints"));
    actionRenderPoints->setCheckable(true);
    actionRenderPoints->setIcon(QIcon(QString::fromUtf8("icons/points.png")));
    actionRenderWireframe = new QAction(MainWindow);
    actionRenderWireframe->setObjectName(QString::fromUtf8("actionRenderWireframe"));
    actionRenderWireframe->setCheckable(true);
    actionRenderWireframe->setIcon(QIcon(QString::fromUtf8("icons/wireframe.png")));
    actionRenderFlat = new QAction(MainWindow);
    actionRenderFlat->setObjectName(QString::fromUtf8("actionRenderFlat"));
    actionRenderFlat->setCheckable(true);
    actionRenderFlat->setIcon(QIcon(QString::fromUtf8("icons/flat.png")));
    actionRenderFlatLines = new QAction(MainWindow);
    actionRenderFlatLines->setObjectName(QString::fromUtf8("actionRenderFlatLines"));
    actionRenderFlatLines->setCheckable(true);
    actionRenderFlatLines->setIcon(QIcon(QString::fromUtf8("icons/flatlines.png")));
    actionRenderHiddenLines = new QAction(MainWindow);
    actionRenderHiddenLines->setObjectName(QString::fromUtf8("actionRenderHiddenLines"));
    actionRenderHiddenLines->setCheckable(true);
    actionRenderHiddenLines->setIcon(QIcon(QString::fromUtf8("icons/hiddenlines.png")));
    actionRenderSmooth = new QAction(MainWindow);
    actionRenderSmooth->setObjectName(QString::fromUtf8("actionRenderSmooth"));
    actionRenderSmooth->setCheckable(true);
    actionRenderSmooth->setChecked(true);
    actionRenderSmooth->setIcon(QIcon(QString::fromUtf8("icons/smooth.png")));
    actionLightOnOff = new QAction(MainWindow);
    actionLightOnOff->setObjectName(QString::fromUtf8("actionLightOnOff"));
    actionLightOnOff->setCheckable(true);
    actionLightOnOff->setChecked(true);
    actionLightOnOff->setIcon(QIcon(QString::fromUtf8("icons/lighton.png")));
    actionProjection = new QAction(MainWindow);
    actionProjection->setObjectName(QString::fromUtf8("actionProjection"));
    actionProjection->setCheckable(true);
    actionProjection->setIcon(QIcon(QString::fromUtf8("icons/orthographic.png")));
    actionViewModel = new QAction(MainWindow);
    actionViewModel->setObjectName(QString::fromUtf8("actionViewModel"));
    actionViewModel->setCheckable(true);
    actionViewModel->setChecked(true);
    actionViewModel->setIcon(QIcon(QString::fromUtf8("icons/viewModel.png")));
    actionViewFloor = new QAction(MainWindow);
    actionViewFloor->setObjectName(QString::fromUtf8("actionViewFloor"));
    actionViewFloor->setCheckable(true);
    actionViewFloor->setChecked(false);
    actionViewFloor->setIcon(QIcon(QString::fromUtf8("icons/viewFloor.png")));
    actionViewInfo = new QAction(MainWindow);
    actionViewInfo->setObjectName(QString::fromUtf8("actionViewInfo"));
    actionViewInfo->setCheckable(true);
    actionViewInfo->setChecked(true);
    actionViewInfo->setIcon(QIcon(QString::fromUtf8("icons/info.png")));
    actionDeformation = new QAction(MainWindow);
    actionDeformation->setObjectName(QString::fromUtf8("actionDeformation"));
    actionDeformation->setIcon(QIcon(QString::fromUtf8("icons/exec.png")));
    actionUpdate = new QAction(MainWindow);
    actionUpdate->setObjectName(QString::fromUtf8("actionUpdate"));
    actionUpdate->setIcon(QIcon(QString::fromUtf8("icons/update.png")));
    actionNew = new QAction(MainWindow);
    actionNew->setObjectName(QString::fromUtf8("actionNew"));
    actionNew->setIcon(QIcon(QString::fromUtf8("icons/new.png")));
    centralwidget = new QWidget(MainWindow);
    centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
    gridLayout = new QGridLayout(centralwidget);
#ifndef Q_OS_MAC
    gridLayout->setSpacing(6);
#endif
#ifndef Q_OS_MAC
    gridLayout->setMargin(9);
#endif
    gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
    glFrame = new OpenGLFrame(centralwidget);
    glFrame->setObjectName(QString::fromUtf8("glFrame"));

    gridLayout->addWidget(glFrame, 0, 0, 1, 1);

    MainWindow->setCentralWidget(centralwidget);
    menubar = new QMenuBar(MainWindow);
    menubar->setObjectName(QString::fromUtf8("menubar"));
    menubar->setGeometry(QRect(0, 0, 846, 29));
    menuRender = new QMenu(menubar);
    menuRender->setObjectName(QString::fromUtf8("menuRender"));
    menuView = new QMenu(menubar);
    menuView->setObjectName(QString::fromUtf8("menuView"));
    menuFile = new QMenu(menubar);
    menuFile->setObjectName(QString::fromUtf8("menuFile"));
    MainWindow->setMenuBar(menubar);
    statusbar = new QStatusBar(MainWindow);
    statusbar->setObjectName(QString::fromUtf8("statusbar"));
    MainWindow->setStatusBar(statusbar);
    toolBar = new QToolBar(MainWindow);
    toolBar->setObjectName(QString::fromUtf8("toolBar"));
    toolBar->setOrientation(Qt::Vertical);
    MainWindow->addToolBar(static_cast<Qt::ToolBarArea>(1), toolBar);
    toolBar_2 = new QToolBar(MainWindow);
    toolBar_2->setObjectName(QString::fromUtf8("toolBar_2"));
    toolBar_2->setOrientation(Qt::Horizontal);
    MainWindow->addToolBar(static_cast<Qt::ToolBarArea>(4), toolBar_2);
    toolBar_4 = new QToolBar(MainWindow);
    toolBar_4->setObjectName(QString::fromUtf8("toolBar_4"));
    toolBar_4->setOrientation(Qt::Horizontal);
    MainWindow->addToolBar(static_cast<Qt::ToolBarArea>(4), toolBar_4);
    toolBar_5 = new QToolBar(MainWindow);
    toolBar_5->setObjectName(QString::fromUtf8("toolBar_5"));
    toolBar_5->setOrientation(Qt::Horizontal);
    MainWindow->addToolBar(static_cast<Qt::ToolBarArea>(4), toolBar_5);
    toolBar_3 = new QToolBar(MainWindow);
    toolBar_3->setObjectName(QString::fromUtf8("toolBar_3"));
    toolBar_3->setOrientation(Qt::Horizontal);
    MainWindow->addToolBar(static_cast<Qt::ToolBarArea>(4), toolBar_3);

    menubar->addAction(menuFile->menuAction());
    menubar->addAction(menuView->menuAction());
    menubar->addAction(menuRender->menuAction());
    menuRender->addAction(actionRenderPoints);
    menuRender->addAction(actionRenderWireframe);
    menuRender->addAction(actionRenderHiddenLines);
    menuRender->addAction(actionRenderFlatLines);
    menuRender->addAction(actionRenderFlat);
    menuRender->addAction(actionRenderSmooth);
    menuView->addAction(actionViewModel);
    menuView->addAction(actionViewFloor);
    menuView->addAction(actionViewInfo);
    menuFile->addAction(actionOpen);
    menuFile->addAction(actionQuit);
    toolBar->addAction(actionSelect);
    toolBar->addSeparator();
    toolBar->addAction(actionDeformation);
    toolBar->addAction(actionUpdate);
    toolBar->addAction(actionNew);
    toolBar_2->addAction(actionRenderPoints);
    toolBar_2->addAction(actionRenderWireframe);
    toolBar_2->addAction(actionRenderHiddenLines);
    toolBar_2->addAction(actionRenderFlatLines);
    toolBar_2->addAction(actionRenderFlat);
    toolBar_2->addAction(actionRenderSmooth);
    toolBar_2->addSeparator();
    toolBar_2->addAction(actionLightOnOff);
    toolBar_4->addAction(actionViewModel);
    toolBar_4->addAction(actionViewFloor);
    toolBar_4->addAction(actionViewInfo);
    toolBar_5->addAction(actionQuit);
    toolBar_3->addAction(actionZoomIn);
    toolBar_3->addAction(actionZoomOut);
    toolBar_3->addAction(actionZoomAll);
    toolBar_3->addAction(actionProjection);

    retranslateUi(MainWindow);
    QObject::connect(actionQuit, SIGNAL(triggered()), MainWindow, SLOT(close()));

    QMetaObject::connectSlotsByName(MainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *MainWindow)
    {
    MainWindow->setWindowTitle(QApplication::translate("MainWindow", "Mesh visualizer", 0, QApplication::UnicodeUTF8));
    actionQuit->setText(QApplication::translate("MainWindow", "Quit", 0, QApplication::UnicodeUTF8));
    actionZoomIn->setText(QApplication::translate("MainWindow", "zoomIn", 0, QApplication::UnicodeUTF8));
    actionZoomOut->setText(QApplication::translate("MainWindow", "zoomOut", 0, QApplication::UnicodeUTF8));
    actionZoomAll->setText(QApplication::translate("MainWindow", "zoomAll", 0, QApplication::UnicodeUTF8));
    actionOpen->setText(QApplication::translate("MainWindow", "Open", 0, QApplication::UnicodeUTF8));
    actionSelect->setText(QApplication::translate("MainWindow", "select", 0, QApplication::UnicodeUTF8));
    actionRenderPoints->setText(QApplication::translate("MainWindow", "RenderPoints", 0, QApplication::UnicodeUTF8));
    actionRenderWireframe->setText(QApplication::translate("MainWindow", "RenderWireframe", 0, QApplication::UnicodeUTF8));
    actionRenderFlat->setText(QApplication::translate("MainWindow", "RenderFlat", 0, QApplication::UnicodeUTF8));
    actionRenderFlatLines->setText(QApplication::translate("MainWindow", "RenderFlatLines", 0, QApplication::UnicodeUTF8));
    actionRenderHiddenLines->setText(QApplication::translate("MainWindow", "RenderHiddenLines", 0, QApplication::UnicodeUTF8));
    actionRenderSmooth->setText(QApplication::translate("MainWindow", "RenderSmooth", 0, QApplication::UnicodeUTF8));
    actionLightOnOff->setText(QApplication::translate("MainWindow", "LightOnOff", 0, QApplication::UnicodeUTF8));
    actionProjection->setText(QApplication::translate("MainWindow", "Projection Orthographic/Perspective", 0, QApplication::UnicodeUTF8));
    actionViewModel->setText(QApplication::translate("MainWindow", "Model", 0, QApplication::UnicodeUTF8));
    actionViewFloor->setText(QApplication::translate("MainWindow", "Floor", 0, QApplication::UnicodeUTF8));
    actionViewInfo->setText(QApplication::translate("MainWindow", "Info", 0, QApplication::UnicodeUTF8));
    actionDeformation->setText(QApplication::translate("MainWindow", "Deformation", 0, QApplication::UnicodeUTF8));
    actionUpdate->setText(QApplication::translate("MainWindow", "Update", 0, QApplication::UnicodeUTF8));
    actionUpdate->setToolTip(QApplication::translate("MainWindow", "Update Deformed Mesh ", 0, QApplication::UnicodeUTF8));
    actionNew->setText(QApplication::translate("MainWindow", "New", 0, QApplication::UnicodeUTF8));
    actionNew->setStatusTip(QApplication::translate("MainWindow", "Clear all data of scene", 0, QApplication::UnicodeUTF8));
    menuRender->setTitle(QApplication::translate("MainWindow", "Render", 0, QApplication::UnicodeUTF8));
    menuView->setTitle(QApplication::translate("MainWindow", "View", 0, QApplication::UnicodeUTF8));
    menuFile->setTitle(QApplication::translate("MainWindow", "File", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class MainWindow: public Ui_MainWindow {};
} // namespace Ui

#endif // UI_INTERFACE_H
